Patch Notes (1.0.52) 20/03/26 Greetings, medievalists! The newest patch (1.0.52) is now live on all platforms on the main branch […]
Patch Notes (1.0.49) 19/03/26 Greetings, medievalists! The newest patch (1.0.49) is now live on all platforms on the main branch […]
Patch Notes (1.0.47) 18/03/26 Greetings, medievalists! The newest patch (1.0.47) is now live on all platforms on the main branch […]
Going Medieval is out now in 1.0! 17/03/26 Greetings, medievalists! This is it! We’ve officially launched 1.0 of Going Medieval. See the new epic […]
Update #16 | Bandit Camps & Ambushes 31/07/25 Greetings, medievalists! The new major update, titled “Bandit Camps & Ambushes” (0.26.9) is now live on […]
Update #15 | Smarter Enemies & Siege Weapons 08/05/25 Greetings, medievalists! The new major update, titled “Smarter Enemies & Siege Weapons” (0.24.6) is now live […]
Update #14 | Fire & Training Structures 17/12/24 Greetings, medievalists! The new major update, titled “Fire & Training Structures” (0.22.10) is now live on […]
Update #13 | Basic Modding 26/11/24 Greetings, medievalists! The new major update, titled “Basic Modding” (0.21.21) is now live on Steam, Epic […]
Update #12 | Prisoners & Gates 15/10/24 Greetings, medievalists! The new major update, titled “Prisoners & Gates“ (0.20.9) is now live on Steam, […]
Update #11 | Events & Roles 30/05/24 Greetings, medievalists! The new major update, titled “Events & Roles” (0.19.11) is now live on Steam, […]
Update #10.5 | Migration & Camera Changes 08/04/24 Greetings, medievalists! One of the things we’ve been working on in the backend for the last […]
Update #10 | Water & Fishing 21/11/23 Greetings, medievalists! The new major update, titled “Water & Fishing” is now live on Steam, Epic […]