Medieval Monday Talk #11 – Cold Open 29/11/21 Greetings medievalists! Let’s talk about heat in Going Medieval. Temperature can rise significantly once the summer […]
Medieval Monday Talk #10 – Reaffirming Choices 15/11/21 Greetings medievalists! Now that the Update #2 is out, let’s talk about the things we are […]
Update #2 | Merchants & Diplomacy 19/10/21 Greetings medievalists! The new major update titled “Merchants & Diplomacy” is now live on Steam, Epic […]
Medieval Monday Talk #9 – Relocation Options 04/10/21 Greetings medievalists! The latest feature that we are talking about ( requested by our community) is […]
Medieval Monday Talk #8 – Smooth Talk 27/09/21 Greetings medievalists! We are back to talk trading and everything besides. This time, we are talking […]
Medieval Monday Talk #7 – Customizing settlers 20/09/21 Greetings medievalists! Let’s take a break from all the diplomacy/trading talks and discuss expanding the existing […]
Medieval Monday Talk #6 – Merchants & Bodyguards 13/09/21 Greetings, medievalists! Let’s continue the last talk. If you don’t want to be spoiled, now is […]
Medieval Monday Talk #5 – Trading Goods 06/09/21 Greetings, medievalists! New Monday, new talk, and a new feature. If you don’t want to be […]
Medieval Monday Talk #4 – Factions Introduction 30/08/21 Greetings, medievalists! Now seems to be a perfect time to talk about some of the features […]
Medieval Monday Talk #3 – Development Process 23/08/21 Greetings, medievalists! You may be wondering why the game is not updated quicker, why we still […]
Medieval Monday Talk #2 – Workflow Planning 16/08/21 Greetings, medievalists! The whole team is here, so without further ado, here is what we’ve been […]
Update #1 | Shelves & Racks 09/08/21 Greetings, medievalists! Update #1 is now live on Steam, Epic Game Store, and GOG. All those […]