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Update #10.5 | Migration & Camera Changes

08/04/24

Greetings, medievalists! One of the things we’ve been working on in the backend for the last […]

Category: Going Medieval
Tags: GM Update

Medieval Monday Talk #43 – Camera Control

18/03/24

Greetings, medievalists! Camera is one of the things that some players find jarring. The way it […]

Category: Going Medieval
Tags: Medieval Monday Talk

Update #10 | Water & Fishing

21/11/23

Greetings, medievalists! The new major update, titled “Water & Fishing” is now live on Steam, Epic […]

Category: Going Medieval
Tags: GM Update

Medieval Monday Talk #42 – Damp Challenges

30/10/23

Greetings, medievalists! As mentioned in the previous MMT, we’d like to discuss some of the challenges […]

Category: Going Medieval
Tags: Medieval Monday Talk

Medieval Monday Talk #41 – New Land

16/10/23

Greetings, medievalists! You know what we never introduced, since the game launched in Early Access? New […]

Category: Going Medieval
Tags: Medieval Monday Talk

Medieval Monday Talk #40 – Wet Interactions

02/10/23

Greetings, medievalists! We’ve talked about water interaction with constructions and surfaces, now it’s time to talk […]

Category: Going Medieval
Tags: Medieval Monday Talk

Medieval Monday Talk #39 – Point of Impact

18/09/23

Greetings, medievalists! Let’s continue the water discussion: First, we’ll talk about how it will affect buildings. […]

Category: Going Medieval
Tags: Medieval Monday Talk

Medieval Monday #38 – Shape of Water

04/09/23

Greetings, medievalists! It’s not uncommon for you to influence our development process. That is happening all […]

Category: Going Medieval
Tags: Medieval Monday Talk

Update #9.5 | Coin Bartering

01/08/23

Greetings, medievalists! August’s mini update, officially titled “Coin Bartering” is now live on Steam, Epic Games […]

Category: Going Medieval
Tags: GM Update

Update #9 | Environment Effects Overhaul

01/06/23

Greetings medievalists! The new major update, titled “Environment Effects Overhaul” is now live on Steam, Epic […]

Category: Going Medieval
Tags: GM Update

Medieval Monday Talk #37 – Impactful Surface

15/05/23

Greetings, medievalists! Let’s talk about a new structure type that will help you light up rooms […]

Category: Going Medieval
Tags: Medieval Monday Talk

Medieval Monday Talk #36 – Indoor Farming

08/05/23

Greetings, medievalists! Time to continue our previous talk. Another important addition to the temperature overhaul is […]

Category: Going Medieval
Tags: Medieval Monday Talk
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