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Medieval Monday Talk #20 – Trophy Showcase

Greetings medievalists!

We mentioned in the previous Medieval Monday Talk that we’re working on animals, and that’s still true, but just setting that process takes time. Even simple things like animating them, have to go through several iterations. Here’s what we mean:

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But, that doesn’t stop us from setting up other things, like wall racks. Remember our Wall Deer Head Decoration?
It was just that – a decoration, not tied to anything except for the 10 bones you needed to create it. Well, additional animals give us more decoration options. After you kill them, you’ll get an option to turn them into trophies.
You’ll need a butchering table, a carcass, and some wood, to turn them into trophies. But, this opened another question for us: What if you, the player, want to use the heads of your enemies as a trophy? That sounds pretty metal, but also like something you would be proud of after a long and hard battle. So we’re implementing that, too!
Some of you even suggested how it would be pretty cool to have an option to put weapons and shields on wall racks – not only would it optimize space usage, but it would give more aesthetic options. After trying it, we tend to agree with you.
Awesome, right? Still more to talk about – see ya in two weeks. Until then…
Stay medieval!
Foxy Voxel