Greetings medievalists!
Let’s talk about heat in Going Medieval. Temperature can rise significantly once the summer starts. That means food can spoil easily, it can affect the mood and health of your settlers and it can slow your settlement expansion. Add to that events like “Heatstroke” and you are going to have a bad time if you’re not prepared. Sure, you can try making underground systems, but not everyone wants to try that. So, how to handle these situations?
How about with some ice?
We’re working on the new production building that will be used for creating ice. However, for it to work, this building needs to be constructed somewhere where it’s cold – we’re talking about sub-zero temperatures!
Once the ice blocks are out, you’ll be using them to lower the temperature of the room they are located in. You will basically build refrigerators with this option.There will also be other uses for the ice blocks – you will be able to sell them if merchants come to your settlement. Ice will not have any value in winter (that would be silly), but its value will be significantly upscaled once the summer kicks in.
Plan it, time it, and use it properly once the new update comes. Still more to talk about, but until then…
Stay medieval!
Foxy Voxel