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Medieval Monday Talk #27 – Elevating Ground

Greetings medievalists!

Let’s talk about one of the most requested features for our game. Wanna guess what it is? Check this screenshot:

Now check the new screenshot, that was taken after the first one. Notice anything out of the ordinary?

Well, this is new! What do we have here?

You know what this means, folks? That’s right – terraforming is finally coming to Going Medieval! The ability to fill land holes with dirt was a request that kept appearing, ever since the game’s release. Well, with Update #6, you’ll finally be able to do so.

To create a ground voxel, you’ll need dirt. To get dirt, you’ll have to mine soil. The amount of dirt you get will depend on the soil type – rocky soil will give you less dirt when compared to regular ground.

You’ll be able to create both dirt slopes and dirt ground. Keep in mind that those elements will still follow the stability rules of our game. Newly created dirt ground will be suitable for placing crops on. More info about this will be given in the official update log when it’s released. That should come soon™. Pretty cool, right?

That would be all for this Monday Talk, but don’t worry – we still have a plenty of stuff to talk about. See ya next week. Until then…

Stay medieval!