Latest news

Experimental Branch Patch (1.1.3)

Greetings, medievalists!

The newest patch (1.1.3) is now live on all platforms on the main branch, experimental branch and the demo. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

Quality of Life improvements

  • Added squatting animation as an alternative for idle sitting on the floor.

Tweaked settlers’ fight interactions a bit:

  • Settlers stop fighting in fist fight arguments after someone is at 20hp or less.
  • Settlers won’t start fist fight arguments when any participant has 20hp or less.

Bugs and Fixes

  • Fixed several crash occurrences.
  • Fixed the issue where some positive/negative presence tooltip displayed wrong text upon hover.
  • Fixed the issue where settlers would use weapons in fist fight arguments.
  • Fixed the appearance of several print errors in the dev log.

DISCLAIMERS:

⚠️ We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur.

⚠️ Also, at the moment, the experimental and the main branch are different. You should not play saves from the experimental branch on the main one as it can cause various bugs – please avoid doing this.

As always, use F10 and/or the experimental bug subforum for reporting experimental issues. If you want more dynamic/direct communication – head over to our Discord server. Even though we might not reply, we are reading everything. Thank you!