A little bit
About Us
Based in Serbia, Foxy Voxel is a small independent game developer made up of 10 people who work on games they’d like to play themselves.
A little bit
Based in Serbia, Foxy Voxel is a small independent game developer made up of 10 people who work on games they’d like to play themselves.
Co-Owner / Developer
Worked on over 50 game titles over the course of 15 years at various positions as a Producer, Game Designer, Level Designer, Audio Lead, Composer, Sound Designer...
Co-Owner / Developer
I started as a 3D artist and animator, and held various positions over the years, but I am still obsessed with graphics and VFX.
Hot take: bump maps reign supreme over normal maps!
Programmer
Besides playing games on my father's Amiga 500 I discovered the Demoscene; the art of real-time computer animations. Being amazed by computer-generated visuals, as a creative person I kept drawing in paint programs, started coding and later got into modelling too. My interests didn't change much; I became a software engineer.
Professional "that's what she said!' user. Also programming.
Loves making video games because he can actually use the product, unlike most of the other IT fields. He has soft spot for RTS and RPG games, but will play almost anything. Collects guitars and is always missing one from completing his collection. Listens to mostly metal with regular guest appearances from other genres.
Programmer
Raised by Red Alert and SimCity series, then accidentally tried Operation Flashpoint and currently hooked to Squad. Beside off-roading on wheels, synthesizers and music production are his passion. Oh, and he prefers Linux!
Game developer
Sometimes does NPC tasks. Plays a lot of games. Big fan of WORKERS AND RESOURCES OF SOVIET REPUBLIC. Loving husband, cat dad. Uses Linux.
Programmer & Game Developer
*insert generic Eastern Europe game dev childhood origin story* and that's where his passion for game development comes from! Worked on gameplay, custom engines, emulators, animation systems, tools – generally interested in all areas of game dev. Talks too much sometimes. Shooters, MOBAs, RTSs & RPGs. Metal, rock, blues, but Rihanna and Britney Spears are his guilty pleasures.
Technical Artist
Experienced Level Designer with a demonstrated history of working in the computer games industry. Skilled in Computer Animation, Programming and 3D Modeling. Experienced Level Designer with a demonstrated history of working in the computer games industry. Skilled in Computer Animation, Programming and 3D Modeling.
Game Developer
Massive Board Game fanatic and a game dev Renaissance man.
Developing & Marketing
Tries to be practical & direct. Loves absurd memes and good puns. Spends a lot of time watching movies. Strives to be better.