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Experimental Branch Guide

GOING MEDIEVAL EXPERIMENTAL BRANCH

We have created an opt-in Experimental Branch for Going Medieval, where you can play a build using our latest changes before they’re updated onto the main branch. Expect technical fixes, balance changes, and other minor changes and improvements on the Experimental Branch.

What is the Going Medieval Experimental Branch?

The Going Medieval Experimental Branch is a version of Going Medieval containing bug fixes and other work-in-progress things that we’re preparing to go into the main version of the game. We want to be especially sure our follow-up patches launch as problem-free as they can. Having enough players opting to play on our Experimental Branch will give us the confidence that our changes have been thoroughly tested before launching an official patch.

Why would I want to play on the Going Medieval Experimental Branch?

There is only two reasons you should play on the Going Medieval Experimental Branch – You don’t mind getting all the latest changes we’re working on, and are willing to help us test them by playing them ahead of when they go live on the main branch.

Can I use the saves from the main branch on this one?

You should be able to load normally your saves from the main branch and continue playing. If you have problems with that please let us know. You should not play saves from experimental branch on the main one as it can cause various bugs – please avoid doing this.

HOW TO INSTALL THE GOING MEDIEVAL EXPERIMENTAL BRANCH:

On Steam:
– Open your game library
Right Click on Going Medieval there
– Open “Properties
– Go to the “Betas” tab
– Select “experimental” from the dropdown menu
– You are good to go!

On Epic Games Store:
– Open your Library
– Locate or search for “Going Medieval Experimental” (it should have its own entry)
– Select ‘Install
– You are good to go!

On GOG:
– Experimental branch is only accessible by using GOG Galaxy client
– Proceed to the game card for Going Medieval within the GOG Galaxy
– Enter game settings by clicking Settings icon, then selecting Manage InstallationConfigure… from the drop-down menu: experimental
– You are good to go!

To return to the main branch, simply select it from the drop down menu mentioned above (Steam and GOG), or play the original install (EGS).

How often will you be updating the Going Medieval Experimental Branch?

We are not committed to any specific cadence for this. While we are actively working on patches, it might be anywhere from once a week to once a month, but we will let you know each time when new update is ready.

Will you be posting patch notes whenever there’s an update for the Going Medieval Test Branch?

Look for the latest details in the News section . Please bear in mind that these may not be a comprehensive set of notes at this point, as full patch notes will only be released as part of an official patch.

How do I report issues while playing on the Going Medieval Experimental Branch?

If you encounter any bugs, please press F10 to report them to us directly from the game client. You may also post in #exp-branch-bug-reports channel on our Discord server .

Where do I discuss or give feedback on the Going Medieval Experimental Branch?

We have set up specific channels for discussion, so please visit #exp-branch-discussion or #exp-branch-bug-reports channels on our Discord server .

Can I openly discuss / stream / create content based on the Experimental Branch?

Yes. We don’t have any major content pieces planned for the Experimental Branch, so we have no concerns about players discussing the minor changes that we will be testing there.